The use of digital avatars in the fashion industry has seen a significant rise in recent years, transforming how brands and consumers interact with fashion. This trend began gaining traction in the early 2010s, driven by the fashion industry's recognition of the potential to engage a tech-savvy, visually-driven audience.
A digital avatar is a virtual representation or duplicate of a person that showcases the precise measurements and proportions of an individual. This allows for accurate fitting and pattern creation without the need for physical presence.
Through digital avatars, shoppers see how clothes would look on a digital model that closely matches their body type, enhancing customer satisfaction and reducing return rates. Designers can visualize designs on a body, gaining insights beyond measurements while maintaining cost efficiency.
As the fashion industry continues to evolve, digital avatars are set to play an increasingly important role in shaping its future.
A base mesh is a foundational representation of a human body 3D model with a collection of vertices, edges, and faces that defines the avatar’s shape.
File Formats: OBJ, FBX, STL
A rig is a virtual skeleton that combines to a model and allows it to move. It consists of a hierarchy of individual bones, much like a real life skeleton. A rig works under a parent/child relationship, which refers to a hierarchical structure where one object (the parent) controls one or more other objects (the children). For example, in an arm, the shoulder bone is the parent, while the arm bones will be the child because moving the shoulder will move the entire arm. Rigging enables the digital avatar to move and perform actions by defining how the model's joints and bones should move.
File Formats: OBJ, FBX, BLEND
Texture is a bitmap image that contains information in three dimensions. Textures add depth, detail, and nuance to the model’s appearance, enhancing the overall visual experience.
UV Map is a flat representation of the 3D model’s surface, created by unwrapping the model in a 3D modeling software. It dictates how textures are mapped onto the model, ensuring details such as skin tones, clothing patterns, and other surface details align correctly.
Skin is another term for texture; it is the surface layer covering the 3D model of the avatar, providing detailed textures that need to be accurately represented to create a believable appearance.
File Formats: BMP, TIFF, DDS, TGA
A parametric avatar is a digital representation of a human figure that can be customized and adjusted using various parameters. These parameters primarily include measurements that alter the shape and proportions of the avatar, allowing for detailed customization to match specific body types, such as height, weight, and other body dimensions.
Morph Targets are sets of predefined vertex positions for a 3D model. Each morph target represents a specific alteration or deformation of the original model. They could be used as predefined changes to the shape of the 3D model that can be applied to create different expressions or adjust body shapes.
File Formats: JSON, XML, Proprietary Formats
An avatar pose refers to the specific position or arrangement of a 3D digital character's body parts at a given moment. This includes the orientation and location of the avatar's limbs, head, and other body parts, defining how the character appears in a static stance or during motion. Some common avatar poses used in fashion include:
T-pose has the arms extended horizontally to the sides, legs straight, and feet together, commonly used as a default pose for rigging and modeling garments.
A-Pose is similar to the T-Pose but with arms slightly angled downward, often used for more natural garment fitting and modeling.
Runway Pose mimics a model’s stance on a runway with one leg slightly bent, weight shifted to one hip, often with a hand on the hip or arms relaxed, highlighting the flow and fit of garments.
File Formats: OBJ, FBX, STL
A digital avatar is a full-body 3D model displaying the physical form and measurements of a person. The avatar can be rendered in a variety of postures (e.g. standing upright, sitting, stretching) with defined musculature and anatomical details, thus visually representing human forms accurately for various applications. A digital avatar offers the benefit of capturing important data on body shape and size, including:
Measurements include circumferences such as bust, waist, and hips, as well as lengths like inseam and sleeve length, and widths.
Body weight distribution provides information about how weight is distributed across different parts of the body.
Asymmetries and posture details include any asymmetries, such as one shoulder being higher than the other, and posture characteristics, like forward-leaning or slouched positions.
Digital avatars provide visual and interactive representations of the body for assessing garment fit and appearance. Integrating fit standards, fit models, and patterns with digital avatars allows designers to apply standardized sizing guidelines and real body measurements to virtual prototypes, ensuring accurate garment fit and appearance, thereby achieving greater precision, efficiency, and inclusivity.
Digital avatars not only streamline the garment production process but also pave the way for more personalized and accessible fashion. They allow for the simulation of how garments will drape and fit on the body, taking into account movement and fabric behavior. They also accelerate the design and development process through rapid iterations and immediate feedback.
A fit model is a person whose body measurements and proportions match the target market’s size and shape for which the clothing is being designed. It is used by designers and manufacturers to assess the fit and drape of garments during the development process.
Digital avatars based on fit models could be used in virtual fitting and testing of garments to make sure they look and feel right on various body shapes. In addition, digital avatars can even augment or replace the use of real people as fit models, providing rapid iteration of fits and virtual fittings.
A fit standard is a set of guidelines that define how garments should fit on the body. It includes specifications for dimensions, proportions, and ease to ensure consistency and quality across different sizes and styles within a brand or collection.
Fit standards ensure uniformity in garment fit by using standardized body measurements and accurate anthropometric data. Digital avatar plays an important role in that it allows designers to apply these standards to provide a wide range of body types, helping brands provide a consistent fit across different body types and cater to a broader customer base.
A pattern is a template or blueprint used in the cutting of fabric for garment construction. It can be made from paper or digital files and consist of various pieces that will be sewn together to form the final garment.
Integrating both flat and 3D patterns with digital avatars helps designers quickly and cost-effectively visualize how patterns look and behave on different body types. This process helps in identifying potential issues with fit and design early in the development stage.
Combining AR/VR with digital avatars provides a cutting-edge, immersive experience, further enhancing customer engagement and satisfaction in the fashion industry.
Digital avatars can be used in virtual fashion shows, where models showcase new collections in a virtual runway setting. This allows designers to save on costs associated with traditional fashion shows and reach a global audience without geographical limitations.
Virtual fitting room software uses digital avatars to let customers try on clothes virtually from the comfort of their homes. This enhances the online shopping experience, provides a more accurate fit visualization, and helps reduce return rates.
Digital avatars provide a highly interactive and personalized shopping experience, allowing consumers to visualize how clothes will fit their body type, thus improving customer experience and reducing returns. To companies and designers, avatars offer a cost effective visual decision making process by including invaluable insights into fit and drape, which significantly improves the accuracy of garment creation and speeds up the development cycle. Integrating digital avatars into their services will not only set brands apart in a competitive market but also build stronger customer loyalty through enhanced satisfaction and a seamless shopping experience.